lördag, mars 25, 2006

AXMEDIS06: autom.content production, DRM and distribution

2nd International Conference on Automated Production of Cross Media 
   Content for Multi-channel Distribution, IEEE press proc.,
   Leeds, UK, 13-15 December 2006.

A conference on Content convergence, on protection, DRM, on
multichannle, adaptation, fingerprint, GRID, P2P, etc. 

Sorry for multiple reception of this email, and please pass this email to 
other collegues that could be interested in the above events. 
In the following, and on the web site you may find more details.

The deadline for the submission has been moved to the 10th of April 2006
due to the large name of requests. 

AXMEDIS is also promoting a Competitive call of the European

Best wishes,
Paolo Nesi

_+_+_+_+_+_+_+_+_+_+ AXMEDIS 2006 Call for Papers _+_+_+_+_+_+_+_+_+_+

2nd International Conference on Automated Production of Cross Media 
Content for Multi-channel Distribution, 
Leeds, UK, 13-15 December 2006.

sponsored by: HP, TISCALI, European Commission, AFI, EUTELSAT, 
University of Leeds, University of Florence, Fondazione University
Pompeo Fabra, ACIT, EXITECH, FHGIGD, University of Reading, GIUNTI iLABS,
Bordas and Nathan, Strategica, XIM, etc.

In the era of the digital world and the Internet, cross-media production, 
business models and distribution are being powerfully supported and pushed 
forward by the emergent technologies that help the industry to reduce the 
cost of media production and distribution, while optimising productivities.
AXMEDIS2006 aims to explore all subjects and topics related to cross-media
and digital-media content production, processing, management, standards, 
representation, sharing, protection and rights management, to address the 
latest developments and future trends of the technologies and their 
applications, impacts and exploitation. We are particularly interested in 
exchanging concepts, requirements, prototypes, research ideas, and findings
which could contribute to academic research and also benefit business and
industrial communities. 

Recommended topics include, but are not limited to the following:
* Automatic cross-media production, collection, crawling, composition, 
  formatting, P2P, etc. 
* Formats and models for multi-channel content distribution
* Multimedia standards, e.g. MPEG-7, MPEG-21, DMP, etc.
* High quality audio visual coding
* Multimedia music representation and formatting
* Watermarking and fingerprinting techniques 
* GRID and distributed systems for content production
* real-time streaming media distribution
* Multimedia middleware
* Workflow management systems
* Web services for content distribution
* Semantic Web
* Distribution with P2P architectures 
* Legal aspects related to digital content 
* Collecting and clearing of rights and licences
* Business, payment and transaction models
* Digital  Rights Management (DRM), models tools, and interoperability
* Formats and tools for Content Aware 
* Archives managements for cultural and educational applications
* Synchronisation technologies and solutions 
* Systems and approaches for content production/distribution on demand
* Digital content user interface 
* Digital content accessibility
* Novel applications and case-studies of relevant technologies

The conference proceedings is to be published by the IEEE Computer Society Press.
Selected papers from the conference will be considered for publication in special 
issues of one of the major peer-reviewed Journals in this domain.

- Submission due: 10 April 2006
- Conference date: 13-15 December 2006
- Conference venue: University of Leeds, Leeds LS2 9JT, UK

See the web site for additional information:


måndag, mars 06, 2006

Conference: The Virtual : designing digital experience. 14-16 Sept 2006

a conference 14th - 16th September 2006

The research programme Man Medium Machine [M3] and the School of
Communication, Technology & Design at Södertörn university college,
invites to a three-day conference on the theme “The Virtual –
designing digital experience”.

The conference will be held at Rosenön conference centre, in the
archipelago of Haninge, south of Stockholm.

theme of conference
How are we Designing digital experience? How does digital experience
affect us? For whom do we design the digital experiences? And, what
is this practice, called interaction design? These kinds of questions
are the main theme for the keynote lectures of the Virtual conference

Digital experience will then be discussed in four different themes,
running in parallel sessions throughout the conference. These themes
will include paper presentations, and will be introduced by an
invited moderator. The conference will close with a panel debate.

What is digital experience? We think it can be understood in at least
two different ways: We do experience a wide range of expressions
mediated by digital media. And also, our experiencing of the world we
live in, have become dependent upon digital medias. This leads to two
different, but highly intertwined, questions: How to understand
different kinds of digital expressions? And, what is it to experience
by way of media extensions? Therefore, these four themes:

theme a – Gaming experience
theme b – Interactive experience
theme c – Knowledge experience
theme d – Human experience

keynotes [will be updated with 1-2 more]
Mary Flanagan
artist; inventor-designer-activist, NYC; professor + director,
tiltfactor research group, Hunter College.

abstracts and papers
As noted above, the idea is that the conference will be centred
around 4 different themes based on papers submitted by participants
attending a selected theme. These thematic discussions will be
moderated by a specially invited moderator and the accepted papers
will be distributed beforehand to participants.

dates to remember
May 15th; deadline for abstracts (short papers).
June 1st; notification on acceptance for paper presentation.
August 7th; last day for registration. Also last day for paper
August 14th; last day for payment of conference fee.

Please note that the number of participants for the conference is
limited (c.a 50 persons). There is also a limited number of single-
bed rooms. Therefore, first come, first served!

conference fee
3.000 Skr (excl. VAT), includes;
+ lunch and dinner on Thursday, breakfast, lunch and dinner on
Friday, and breakfast and lunch on Saturday.
+ two nights in a hotel-room.
+ social activity Friday evening.

For further information, please look at the conference website

M3: Man Medium Machine
Research programme; Department of Communication, Technology & Design
Södertörn university college
School of Communication, Technology & Design
Södertörn university college
Conference centre

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