lördag, februari 18, 2006

12th International Conference on Virtual Systems & Multimedia (VSMM 2006)

12th International Conference on Virtual Systems & Multimedia (VSMM 2006)
Interactive Technologies & Sociotechnical Systems:
New Developments and Solutions
for Cultural Heritage, Healthcare, Gaming, Robotics and the Arts

http://www.vsmm.org/2006/ 
Oct. 18-20, 2006, Xi¡¯an, China 

CALL FOR PARTICIPATION

The 12th VSMM conference is hosted this year in the magnificent cultural city of Xi¡¯an, China, known for the Terra Cotta Warriors and Horses, which are praised as "the eighth major wonder of the world¡±.  This is the first time that VSMM is sited in China.  VSMM2006 will bring experts from five continents to give presentations, exchange information and learn about the latest developments in the field of virtual systems and multimedia by focusing on their applications in Heritage, Healthcare, Games, Robotics, and the Arts.
VSMM2006, Xi¡¯an, will present an exciting lineup of plenary sessions, invited talks, tutorials, panels, poster sessions, workshops, visits and an innovative technology exhibition. 

Papers
Full and short papers related to the following topical areas are solicited. However, any paper dealing with a pioneering or significant new development in virtual reality and multimedia is also encouraged. 

RESEARCH and THEORY
¡¤ VR theory and modeling of VR systems
¡¤ Human-Centered design issues
¡¤ Artificial life and dynamic worlds
¡¤ Virtual/Augmented/Immersive Environments
¡¤ Modeling and Rendering 
CULTURAL HERITAGE
¡¤ Virtual Heritage and Museum Environments
¡¤ Virtual Reality in Archaeology and Historical Research
¡¤ VR Tools and Mobile Devices for Heritage Interpretation and Preservation
¡¤ Social dimensions of Virtual Heritage 
EDUCATION
¡¤ Education and remote classrooms
¡¤ Effectiveness of VR for education
¡¤ Life Long Learning
¡¤ Collaborative Environments 
APPLIED TECHNOLOGY
¡¤ Robotics and industrial applications
¡¤ 3D GIS: modeling and interpretation
¡¤ 3D scanning and sensing
¡¤ Medical applications
¡¤ On-demand and mobile computing
¡¤ Game engine applications 
ART and ENTERTAINMENT
¡¤ Media arts and creative technologies
¡¤ Digital entertainment and performance
¡¤ Traditional and mobile gaming
¡¤ Edutainment for Culture Heritage 
PROFESSIONAL GUIDELINES and ETHICS
¡¤ Guidelines and International Charters
¡¤ Socio-economic modeling of VR
¡¤ Usability, Health, and Safety Issues
¡¤ Ethics of the design and use of VR 

Full papers should describe original and unpublished work related to the above listed tracks or closely related topics and should not exceed 10 pages single spaced in length including images, figures, tables and references.
Short papers should describe work in progress about the above or closely related topics and should not exceed 4 pages single spaced in length including images, figures, tables and references. Each short paper should be clearly identified as such.
Papers should also include the title, authornames, affiliations, postal addresses, e-mail addresses and the contact person for the paper. See the VSMM 2006 website for a PDF format guide.
Papers will be published in the 2006 proceedings, by either Springer, IEEE, or SPIE (TBD). Papers presentations will be organized in thematic sessions (based upon the conference main topics) of 90 minutes each with 4 papers per session. Paper presentations should aim to be presented within 20 minutes to allow for sufficient discussion after each presentation.

Panels
Please submit a proposal that describes what you plan to discuss. The proposal should include the topic, the importance of the topic to the VSMM2006 attendees, originality and a brief position statement. It should be around 3 pages single spaced in length and submitted by email to the conference secretariat. Be sure to include the contact persons, affiliations, addresses, telephone numbers and email addresses. Panels have a duration of 90 minutes in total and need to provide enough time for discussion.

Tutorials & Workshops
Please submit a proposal that describes what you plan to teach or workshop. The proposal must include a description of the objectives, duration, experience level and prerequisites of the intended audience, about 200-word abstract, outline of the content and the instructor's vita. Be sure to include the contact persons, affiliations, addresses, telephone numbers, and email address. Proposals should be around 3 pages single spaced in length and submitted by email to the conference secretariat. Tutorials and workshops can be half a day or a full day.

Important Dates
Papers (long & short) and Proposals for panels and workshops: June 1, 2006
Notification of acceptance: July 10, 2006
Camera ready electronic paper: August 1, 2006
Conference: October 18-20, 2006

Information
All inquiries about the submission of a paper, panel, tutorial, or workshop proposals should be made to: 
VSMM2006 Conference Secretariat
email: china2006@vsmm.org
Conference website: http://www.vsmm.org/2006/







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